Render Bender

After a few weeks of cascading computer issues I did some massive overhauls and updates to my system and yet still can’t get the lighting functions in Max to work. Grrrrr. This is particularly problematic when part of your object illuminates out. Apparently...

Maps, maps, more maps!

So it turns out there are a lot of different maps to learn. Diffuse maps, normal maps, spec maps, gloss maps – oh my! I’ve got most of them applied to my ammo box here, but I haven’t quiet figured out how to get that chrome/glossy look on the handles...